Lightwave

Finally some time to model

I Finally had some time to model something.   It's been over a year since I modeled something so I really had to get back into it.  That's why I chose an easy subject :)


Shadermeister and exrtrader from db&w

Wow !

I just won both these plugins for Lightwave!  I'll be putting them throught their paces once I get my new imac :)

http://www.facebook.com/home.php?#!/dbw.finest.plugins

Fprime 3.5 released

After a long wait, FPrime 3.5 has been released. Includes support for more nodes, surface and object selection within the Interactive Previewer, speed improvements, the new light types in LightWave 9.6 and now previews HyperVoxels!

All in all, a fantastic FREE update for all 3.0 owners.

Way to go Worley!

http://www.worley.com

 

Read more...

Lightwave 9.6 released

NewTek announced that the fifth free update to LightWave v9, for Windows 32-/64-bit and Mac OS X CFM and UB will be available. This new release offers a huge boost to stability with over 625 issues corrected and feature requests implemented, along with parity between the Windows and Mac OS X versions.

Among the new benefits LightWave v9.6 offers artists are:

  • FiberFX Cloning - Provides the ability to place multiple instances of hair on the same object
  • Layout Snapping - Allows the quick connection of one item to another, saving time and additional steps
  • Ray Cutoff - Enables artists to decide at what point to stop further ray bounces when rendering a scene with a great deal of reflections, refractions and transparency, saving significant project time
  • New and Improved Buffers for Export - Enables multi-pass pipeline users to output more buffers (layers) in high dynamic range, rather than be limited to 8 bpc (bits per channel), for greater flexibility
  • Multi-Threaded Pixel Filters - Provides faster rendering for projects that integrate pixel filters
  • Depth Buffer Normalizing - Allows 3D scene elements exported into film or video footage to automatically blend properly, even if moving relative to one another
  • Open to Other Render Engines - Other rendering engines conforming to the LightWave v9.6 SDK can be used directly from within the LightWave interface
  • Three New Nodes
    • Car Paint: Greatly eases the creation of a complex polished surface
    • Flake: A procedural texture based upon the flakes often seen in car paint
    • Curve: Allows the creation of complex gradients
  • Drag and Drop - Allows an icon of an object or scene to be directly dropped into the Modeler or Layout window to load
A special "Thank You" goes out to one of the programmers : Antti worked on the rendering and sped them up by a further 40 to 60% compared to 9.5 !!  That's just amazing.

Newtek releases Lightwave Core

NewTek Inc. revealed LightWave® CORE™ a few days ago, its next-generation 3D application to 3D artists around the world.

LightWave CORE is a completely new system offering a unified environment that allows anything to be animated in any number of ways. LightWave CORE is a node-based, multi-processing, unified application, designed to be as future-proof as possible, with a concentration on capacity and performance.

Presetcentral: Ice preset

I have uploaded a nice ice preset with object to presetcentral.

go to presetcentral