Quick 'n Dirty Logos in Lightwave - page 4

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Quick 'n Dirty Logos in Lightwave
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Surface the object to your taste and clean up, leaving nothing but the finished logo layer. 

This is a render of the final logo we created. There is a basic 3-light studio setup and some antialiasing to get those edges to show beautifully. Although quite pleasing, this render can be enhanced even more by adding the right backdrop, animation, etc...

This tutorial had more focus on the modelling part than on the rendering-and surfacing part because this technique is something I haven't seen explained clearly before. To be able to draw a logo or contour in photoshop and import that quickly in Lightwave is often a big time-saver for me.